Australian games industry desperate for funding air Things move fast in both the tech world and politics. Once the darling of the political landscape, it seems the Australian games development industry again…
Beta Impressions:  Mirror’s Edge Catalyst The long awaited sequel to the critically acclaimed Mirror’s Edge has just been delayed again, but in the meantime a few of us lucky ones…
Star Wars: Battlefront Fighter Squadron hands on At PaxAus 2015 we had a chance to begin a Tie Fighter versus X-Wing dog fight in a game of ten versus ten Star Wars:…
PaxAus 2015 Interview: Martin Sahlin Unravel Creative Director- I hate the term Time Waster The yet to be released Unravel from independent game studio Coldwood from the north of Sweden is one of those intriguing artistic games that seem…
Quick Hits: Dishonored Definitive Edition A quick recommendation for those looking to fill in the days until Fallout 4, or even Dishonored 2
Interview: The Order 1886 We spoke to Dana Jan and Garret Foster who are helping to put the final touches to The Order 1886 for the PlayStation 4.
Hands On: Battlefield Hardline multiplayer We sat down for some multiplayer action with the Battlefield Hardline Beta and members of the development team at Visceral Games ahead of the public…
World of Warships fires up We saw the real thing recently as Russian warships steamed towards Australia to protect president Putin from the horrific peril he was chancing in Brisbane…
Hands On / Interview – Dragon Age Inquisition Bioware has gone back to the drawing board with the third major Dragon Age release.  Returning to much that made the original Origins game such…
PAXAUS 2014: Never Alone – fusing ancient and modern culture The cultural spread of the indigenous people of the arctic region, specifically in the US state known as Alaska are as many and varied as…

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